Let's connect

jpowhite@gmail.com

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Let's connect

jpowhite@gmail.com

Email copied!

Let's connect

jpowhite@gmail.com

Email copied!

SENIOR

UX / Service

DESIGNER

Focusing on Human-centered Design & Creating Experiences

CURRENTLY CRAFTING

EXPERIENCES AT CROSBY

(2012 – PRESENT)

(2012 – PRESENT)

Product + Service + UX designing experiences across touchpoints.

Product + Service + UX designing experiences across touchpoints.

Product + Service + UX designing experiences across touchpoints.

Industrial Design + UX outcomes. From mapping to shippable UI.

Industrial Design + UX outcomes. From mapping to shippable UI.

Industrial Design + UX outcomes. From mapping to shippable UI.

Fashion sketches pinned on a grid board.
Fashion sketches pinned on a grid board.
Fashion sketches pinned on a grid board.

My design process

My tried-and-true
design process

My Design Process

(01)

Discovery

Learn the problem in context. Users, stakeholders, constraints, and what “success” actually means.

(01)

Discovery

Learn the problem in context. Users, stakeholders, constraints, and what “success” actually means.

(01)

Discovery

Learn the problem in context. Users, stakeholders, constraints, and what “success” actually means.

(02)

Strategy

Turn insights into a clear plan: goals, experience principles, scope, and the path to ship.

(02)

Strategy

Turn insights into a clear plan: goals, experience principles, scope, and the path to ship.

(02)

Strategy

Turn insights into a clear plan: goals, experience principles, scope, and the path to ship.

(03)

Research

Use interviews, observation, hands-on, and tests to understand real behavior. Then analyze insights into clear requirements and opportunities.

(03)

Research

Use interviews, observation, hands-on, and tests to understand real behavior. Then analyze insights into clear requirements and opportunities.

(03)

Research

Use interviews, observation, hands-on, and tests to understand real behavior. Then analyze insights into clear requirements and opportunities.

(04)

Wireframe / Prototyping

Map flows and information architecture. Wireframe, sketch, and prototype (digital and physical) to test usability, interactions, and edge cases early.

(04)

Wireframe / Prototyping

Map flows and information architecture. Wireframe, sketch, and prototype (digital and physical) to test usability, interactions, and edge cases early.

(04)

Wireframe / Prototyping

Map flows and information architecture. Wireframe, sketch, and prototype (digital and physical) to test usability, interactions, and edge cases early.

(05)

Design / Build

Design the full experience or product. UI, interaction details, system behaviors. While collaborating closely with Engineering, Stakeholders, Manufacturers, and End-users

(05)

Design / Build

Design the full experience or product. UI, interaction details, system behaviors. While collaborating closely with Engineering, Stakeholders, Manufacturers, and End-users

(05)

Design / Build

Design the full experience or product. UI, interaction details, system behaviors. While collaborating closely with Engineering, Stakeholders, Manufacturers, and End-users

(06)

Deliver

Ship the work with clarity: final designs, prototypes (when needed), specs, components, documentation, and next-step recommendations.

(06)

Deliver

Ship the work with clarity: final designs, prototypes (when needed), specs, components, documentation, and next-step recommendations.

(06)

Deliver

Ship the work with clarity: final designs, prototypes (when needed), specs, components, documentation, and next-step recommendations.

relevant

Relevant Experience

Experience

JPW Studios

Lead UX / Service / IND Designer

(2015 – Present)

Leading the design and strategy of JPW Studios - Working with Clients on Service design, UX, and Product

JPW Studios

Lead UX / Service / IND Designer

(2015 – Present)

Leading the design and strategy of JPW Studios - Working with Clients on Service design, UX, and Product

JPW Studios

Lead UX / Service / IND Designer

(2015 – Present)

Leading the design and strategy of JPW Studios - Working with Clients on Service design, UX, and Product

TekSystems (LDS Church)

Senior UX Designer

(2022 – PRESENT)

Currently working to help with Information Architecture, UX, and the UI of one of the portfolios of The Church of Jesus Christ of Latter Day Saints.

TekSystems (LDS Church)

Senior UX Designer

(2022 – PRESENT)

Currently working to help with Information Architecture, UX, and the UI of one of the portfolios of The Church of Jesus Christ of Latter Day Saints.

TekSystems (LDS Church)

Senior UX Designer

(2022 – PRESENT)

Currently working to help with Information Architecture, UX, and the UI of one of the portfolios of The Church of Jesus Christ of Latter Day Saints.

Breaker Bags

Chief Designer - Founder

(2018 – 2022)

Founded a commuter/travel bag brand designing functional, user-focused products. Led manufacturing partnerships and built a community-driven lifestyle brand.

Breaker Bags

Chief Designer - Founder

(2018 – 2022)

Founded a commuter/travel bag brand designing functional, user-focused products. Led manufacturing partnerships and built a community-driven lifestyle brand.

Breaker Bags

Chief Designer - Founder

(2018 – 2022)

Founded a commuter/travel bag brand designing functional, user-focused products. Led manufacturing partnerships and built a community-driven lifestyle brand.

Solo

Manager of UX/UI

(2020 – 2022)

Implemented UX processes, created UX guidlines and Library, and established a UX team. Helped in improving Solo's current and future customer's needs. Promoted and educated sustainability.

Solo

Manager of UX/UI

(2020 – 2022)

Implemented UX processes, created UX guidlines and Library, and established a UX team. Helped in improving Solo's current and future customer's needs. Promoted and educated sustainability.

Solo

Manager of UX/UI

(2020 – 2022)

Implemented UX processes, created UX guidlines and Library, and established a UX team. Helped in improving Solo's current and future customer's needs. Promoted and educated sustainability.

OC Tanner

User Experience Designer

(2017 – 2020)

Human-centered service design, applied to web and iOS products that continue to improve manager-employee culture.

OC Tanner

User Experience Designer

(2017 – 2020)

Human-centered service design, applied to web and iOS products that continue to improve manager-employee culture.

OC Tanner

User Experience Designer

(2017 – 2020)

Human-centered service design, applied to web and iOS products that continue to improve manager-employee culture.

University of Utah

Urbann Nest

Urbann Nest

Biolite

Biolite

The Park at Swan Valley

The Park at Swan Valley

Braven

Braven